A Lab without walls
Published on 01/10/2009 - Games and methodologies
Co-Learning, Self-management, Communities / Networks, Games, Legal, Analogies of digital
Contributors: Antonio Lafuente
MediaLabPrado (Madrid) gathers a group of scholar and activists to study how to make visible and understandable the commons. For more than 2 years different approaches have been taken and the main criteria has been collaboration and openess. This approach emulates laboratory practices that is the reason for the name: Commons Lab.
Lab
It is often said that a family, a hospital, or a river are social laboratories, as they give rise to relations or conflicts that make it possible to understand all or... Read more
MonaLisa.torrent: P2P Game
Published on 01/09/2009 - Games and methodologies
Co-Learning, Self-management, P2P economy, Communities / Networks
Contributors: Platoniq
a) Concept, practise, tool in which it is inspired upon
The peer-to-peer file sharing (P2P) communications protocol BitTorrent
b) Goals
• Dealing with the concept of reproduction as a positive paradigm for creation and collective production
• Representing a possible work methodology based on horizontal learning
• Adressing cooperative action as a problem-solving strategy in human activity... Read more
P2P versus Web 2.0 - Network Economics: The Game
Published on 01/08/2009 - Games and methodologies
Games, Tecnology reappropiation, ICTs, Analogies of digital
Contributors: Telekommunisten
CONCEPT / GOAL / OBJECTIVES
When we use our computers and digital networks to send information it seems to go instantaneously from the sender to the receiver, so frequently we do not think about the path it takes, or the political and economic implications of this path.
From the late seventies to the... Read more
Ejercicio Receta Software Libre
Published on 01/08/2009 - Games and methodologies
Co-Learning, Games, Tecnology reappropiation, ICTs, Analogies of digital
Contributors: Platoniq
a) Objeto en el que se inspira
Los sistemas de programación colectiva (organización productiva) en el software libre.
b) Objetivos
Experimentar una situación cercana a la que se obtiene cuando se colabora en el desarrollo colectivo de un programa libre, utilizando como ejemplo la elaboración de una receta en grupo. Reflexionar sobre el potencial de la producción... Read more
Collective Moderation
Published on 01/08/2009 - Games and methodologies
Self-management, Communities / Networks, ICTs, Analogies of digital
Contributors: MetaReciclagem, Felipe Fonseca
Collaborators: Leo Germani, Elenara Iabel, Marcelo Braz, Wanderlynne Selva, MetaReciclagem.org mailing list.
The world wide web has been proposed in the early nineties as a free space, through which anyone could have access to a wide diversity of human knowledge. Later on, the web has also been identified as a brave new world in which every person would have the opportunity to interact with virtually any other and share his/her own knowledge, adding to the creation of a "collective intelligence",... Read more





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